Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of John Martin's Contacts or Allies betrays John Martin, ending John Martin's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
21 |
Psychologically damaged by John Martin's time in the scouts. |
3 |
21 |
Became a Agent (Intelligence). |
3 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
24 |
Became a Entertainer (Journalist). |
4 |
27 |
Moved to a new world. |
4 |
28 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
28 |
Continued as Entertainer (Journalist). |
5 |
29 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
5 |
32 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
6 |
32 |
Continued as Entertainer (Journalist). |
6 |
35 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
6 |
36 |
Forced to continue current assignment. |
6 |
36 |
Promoted to Entertainer (Journalist) rank 3. |