Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
28 |
Betrayed by a friend. One of Jossie McIntire's Contacts or Allies betrays Jossie McIntire, ending Jossie McIntire's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
32 |
Accused of a crime |
3 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
32 |
Became a Prisoner (Fixer). |
4 |
35 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |