Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
25 |
A series of bad deals and decisions force Joy Butler into bankruptcy. Joy Butler salvages what Joy Butler can. |
3 |
25 |
Became a Agent (Corporate Agent). |
3 |
29 |
Joy Butler's work ends up coming home with Joy Butler, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Failed to qualify for Free Trader (Merchant). |
4 |
29 |
Became a Drifter (Wanderer). |