Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Imperial trade restrictions force Julie Mcandrew out of business. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Julie Mcandrew's ship is damaged, and Julie Mcandrew have to hitch-hike Julie Mcandrew's way back across the stars to the nearest scout base. |
2 |
22 |
Gain 1 Contacts. Gain 1 Enemies. |
3 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
23 |
Julie Mcandrew have been following false teachings! |
4 |
23 |
Became a Drifter (Scavenger). |
4 |
24 |
Betrayed by a friend. One of Julie Mcandrew's Contacts or Allies betrays Julie Mcandrew, ending Julie Mcandrew's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
24 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
5 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
28 |
Continued as Believer (Mainstream Believer). |
6 |
32 |
Julie Mcandrew refuse to secretly provide religious rites for a dying leader or noble, because they do not share Julie Mcandrew's faith. |
7 |
32 |
Continued as Believer (Mainstream Believer). |
7 |
36 |
Gained a contact. |
7 |
36 |
Forced to continue current assignment. |
7 |
36 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |