Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Scout (Courier). |
3 |
24 |
Spend several years jumping from world to world in Kattie Schmidt's scout ship. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Continued as Scout (Courier). |
4 |
30 |
Kattie Schmidt have no idea what happened to Kattie Schmidt – they found Kattie Schmidt's ship drifting on the fringes of friendly space. |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
31 |
Attacked by enemies and injured. |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Gain Enemy if Kattie Schmidt don't already have one. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |