Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Kylie Taylor's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
27 |
Good fortune |
3 |
28 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Kylie Taylor's Contacts or Allies betrays Kylie Taylor, ending Kylie Taylor's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Failed to qualify for Broker (Merchant). |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
32 |
Kylie Taylor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Colonist (Citizen). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
33 |
A mission goes wrong; Kylie Taylor and several others are captured and mistreated by the enemy. Gain Kylie Taylor's jailer as an Enemy. |