Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Laura Duffey's Contacts or Allies betrays Laura Duffey, ending Laura Duffey's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Free Trader (Merchant). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
22 |
Became a Citizen (Corporate). |
3 |
23 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
24 |
Embroiled in legal trouble. |
4 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
27 |
Continued as Merchant (Merchant Marine). |
5 |
29 |
Risk Laura Duffey's fortune on a possibility lucrative deal and win. |
6 |
31 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |