Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Lea Clubb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Marine Support (Marine). |
2 |
19 |
Switched to Drifter (Scavenger). |
2 |
22 |
Find an Alien Artifact. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
25 |
Attacked by enemies that Lea Clubb easily defeat. |
3 |
25 |
Gain Enemy if Lea Clubb don't already have one. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Failed to qualify for Line/Crew (Navy). |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
32 |
Lea Clubb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Intelligence (Agent). |
6 |
32 |
Returned to Drifter (Wanderer). |
6 |
33 |
Suffer from a life-threatening illness. |