Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Lexie Carnall join a gambling circle on board. |
2 |
24 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
25 |
Lexie Carnall foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Moved to a new world. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Abuse Lexie Carnall's position for profit. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |