Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Rogue (Enforcer). |
2 |
25 |
Betrayed by a friend. One of Libby Roberts's Contacts or Allies betrays Libby Roberts, ending Libby Roberts's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Libby Roberts do not know what happened to Libby Roberts. There is a gap in Libby Roberts's memory. |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
27 |
Libby Roberts aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
27 |
Switched to Drifter (Scavenger). |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
31 |
Returned to Believer (Missionary/Humanitarian). |
6 |
33 |
Libby Roberts is sent to a new community or parish to preach The Word among the poor. |
6 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |