Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
During a battle, defeat or victory depends on Liddie Dixon's actions. The ship suffers severe damage and Liddie Dixon is blamed for the disaster. Liddie Dixon is court - martialled and discharged. |
2 |
20 |
Failed to qualify for Star Marine (Marine). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Liddie Dixon's Contacts or Allies betrays Liddie Dixon, ending Liddie Dixon's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Scout (Explorer). |
3 |
27 |
Amnesia. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scout (Courier) with previous rank. |
4 |
30 |
Psychologically damaged by Liddie Dixon's time in the scouts. |
5 |
30 |
Failed to qualify for Free Trader (Merchant). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Continued as Scout (Courier). |
5 |
32 |
Injured. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
33 |
Someone more charismatic but less devout than Liddie Dixon has become Liddie Dixon's superior. |