Lillie Carbey  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 36 F 8 (0) 5 (-1) 9 (1) 7 (0) 7 (0) 9 (1)859779
Silly
 
Skills
Astrogation 0
Athletics 0
Drive 0
Gun Combat (Energy) 1
Gunner (Capital) 1
Mechanic 0
Pilot (Spacecraft) 1
Profession (Hostile Environment) 0
Recon 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout12
Navy Engineer/Gunner Crewman01
Merchant Free Trader 01
Citizen Colonist 11
 
Name Type Affinity Enmity Power Influence Species
Benjiman Myers Enemy 0 2 4 2 Ziadd (M/44)
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Lillie Carbey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lillie Carbey fail to help. Gain an Enemy.
1 22 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
1 22 Forced to continue current assignment.
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Continued as Scout (Courier).
2 23 Perform an exemplary service for the scouts.
3 26 Voluntarily left Courier
3 26 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 28 Lillie Carbey is blamed for an accident that causes the death of several crew members. Lillie Carbey's guilt drives Lillie Carbey to excel.
4 28 Became a Merchant (Free Trader).
4 30 A series of bad deals and decisions force Lillie Carbey into bankruptcy. Lillie Carbey salvages what Lillie Carbey can.
5 30 Became a Citizen (Colonist).
5 34 Advanced training in a specialist field.
5 34 Promoted to Citizen (Colonist) rank 1.
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