Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
21 |
Ludie Desmond is blamed for an accident that causes the death of several crew members. Ludie Desmond's guilt drives Ludie Desmond to excel. |
3 |
21 |
Became a Scout (Surveyor). |
3 |
23 |
When dealing with an alien race, Ludie Desmond botch an opportunity to gather extra intelligence about them. |
3 |
23 |
Psychologically damaged by Ludie Desmond's time in the scouts. |
4 |
25 |
Continued as Scout (Surveyor). |
4 |
29 |
When dealing with an alien race, Ludie Desmond botch an opportunity to gather extra intelligence about them. |
4 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
29 |
Continued as Scout (Surveyor). |
5 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
30 |
Failed to qualify for Physician (Scholar). |
6 |
30 |
Submitted to the draft. |
6 |
30 |
Switched to Scout (Courier) with previous rank. |
6 |
32 |
Ludie Desmond spend a great deal of time on the fringes of Charted Space. |
6 |
32 |
Ludie Desmond's ship is damaged, and Ludie Desmond have to hitch-hike Ludie Desmond's way back across the stars to the nearest scout base. |
6 |
32 |
Gain 2 Contacts. Gain 3 Enemies. |
6 |
34 |
Forced to continue current assignment. |
6 |
34 |
Promoted to Scout (Courier) rank 2. |