Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
30 |
Madie Williamson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
30 |
Voluntarily left Line/Crew |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
34 |
Gain Enemy if Madie Williamson don't already have one. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |