Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
When dealing with an alien race, Mae Elliott botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Mae Elliott inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Mae Elliott refused an offer of inducements to betray Mae Elliott's faith. Gain 3 enemies. |
5 |
36 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |