Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
A mission goes wrong; Magnolia Butler and several others are captured and mistreated by the enemy. Gain Magnolia Butler's jailer as an Enemy. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
21 |
A revolution, attack or other unusual event throws Magnolia Butler's life into chaos, forcing Magnolia Butler to leave the planet. |
3 |
21 |
Switched to Marine (Ground Assault) with previous rank. |
3 |
22 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
22 |
Failed to qualify for Cavalry (Army). |
4 |
22 |
Became a Drifter (Barbarian). |
4 |
25 |
Magnolia Butler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
25 |
Failed to qualify for Merchant Academy. |
5 |
25 |
Submitted to the draft. |
5 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
27 |
Failed to qualify for Broker (Merchant). |
6 |
27 |
Switched to Drifter (Scavenger). |
6 |
29 |
Magnolia Butler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
29 |
Failed to qualify for Merchant Academy. |
7 |
29 |
Continued as Drifter (Scavenger). |
7 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |