Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Mandy Payne run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
23 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
24 |
Opponents of Mandy Payne's belief system ambush Mandy Payne. |
3 |
24 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
27 |
Mandy Payne is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
27 |
Switched to Drifter (Scavenger). |
5 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
31 |
Continued as Drifter (Scavenger). |
6 |
34 |
Attempted a risky adventure and was injured. |
6 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Promoted to Drifter (Scavenger) rank 2. |