Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding Margret Watts far from home. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
21 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
24 |
A good deal ensures Margret Watts is living the high life for a few years. |
4 |
27 |
Continued as Merchant (Free Trader). |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
32 |
Make an unexpected connection outside Margret Watts's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 2. |