Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
A police detective or rival criminal forces Maude Janson to flee and vows to hunt Maude Janson down. Gain an Enemy. |
2 |
21 |
Failed to qualify for Corporate (Citizen). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
A series of bad deals and decisions force Maude Janson into bankruptcy. Maude Janson salvages what Maude Janson can. |
4 |
26 |
Failed to qualify for Courier (Scout). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
29 |
Drafted into Merchant Marine |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
33 |
Maude Janson do not know what happened to Maude Janson. There is a gap in Maude Janson's memory. |