Corporal Maurine Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 36 F 8 (0) 7 (0) 8 (0) 6 (0) 6 (0) 7 (0)878667
Conversational, Sassy, Low confidence
 
Skills
Animals 0
Carouse 0
Deception 1
Drive 0
Flyer 0
Gun Combat (Energy) 1
Investigate 0
Language 0
Mechanic 0
Melee (Fencing) 1
Persuade 0
Recon 1
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent12
Merchant Free Trader 01
Drifter Barbarian 01
Agent Law Enforcement Corporal11
 
Name Type Affinity Enmity Power Influence Species
Diane Johnston Enemy 0 4 0 1 Irhadre (F/23)
Electa Keiler Enemy 0 1 2 0 Tapazmal (F/28)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 22 Go undercover to investigate an enemy.
1 22 Betrayed by a friend. One of Maurine Walker's Contacts or Allies betrays Maurine Walker, ending Maurine Walker's career. That Contact or Ally becomes a Rival or Enemy.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 24 Maurine Walker's work ends up coming home with Maurine Walker, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 24 Became a Merchant (Free Trader).
3 25 A series of bad deals and decisions force Maurine Walker into bankruptcy. Maurine Walker salvages what Maurine Walker can.
4 25 Became a Drifter (Barbarian).
4 29 Maurine Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 29 Failed to qualify for Scientist (Scholar).
5 29 Submitted to the draft.
5 29 Switched to Agent (Law Enforcement) with the new title Rookie.
5 31 Go undercover to investigate an enemy.
5 31 Arrested
5 33 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
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