Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Army Support (Army). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Good fortune |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Betrayed by a friend. One of Maxie Henderson's Contacts or Allies betrays Maxie Henderson, ending Maxie Henderson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Law Enforcement (Agent). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
27 |
Embroiled in legal trouble. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
A new romantic starts. Gain an Ally. |