Mayme Rule  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 36 F 12 (2) 11 (1) 6 (0) 7 (0) 6 (0) 7 (0)CB6767
Unhappy, Delightful
 
Skills
Admin 1
Diplomat 1
Electronics 0
Engineer (J-drive) 1
Mechanic 0
Persuade 0
Profession (Spacer) 0
Recon 0
Science (Space Sciences/Planetology) 1
Seafarer 0
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker01
Merchant Merchant Marine Crewman02
Citizen Colonist 11
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 22 Mayme Rule accepted an offer of inducements to betray Mayme Rule's faith. Gain 90,000 in cash.
2 22 Failed to qualify for Corporate (Citizen).
2 22 Submitted to the draft.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 25 Given advanced training in a specialist field
3 26 Continued as Merchant (Merchant Marine).
4 30 Voluntarily left Merchant Marine
4 30 Became a Citizen (Colonist).
4 32 Mayme Rule befriend a superior in the corporation or the colony.
4 34 Promoted to Citizen (Colonist) rank 1.
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