Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Melvina Walker inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Melvina Walker join a gambling circle on board. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Melvina Walker aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Gain Enemy if Melvina Walker don't already have one. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |