Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Metta King do not know what happened to Metta King. There is a gap in Metta King's memory. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
A good deal ensures Metta King is living the high life for a few years. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
A series of bad deals and decisions force Metta King into bankruptcy. Metta King salvages what Metta King can. |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
29 |
Find valuable salvage. |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
33 |
Betrayed by a friend. One of Metta King's Contacts or Allies betrays Metta King, ending Metta King's career. That Contact or Ally becomes a Rival or Enemy. |