Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
When dealing with an alien race, Myrl Morrissy botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Myrl Morrissy's ship is damaged, and Myrl Morrissy have to hitch-hike Myrl Morrissy's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
27 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
Encounter a Psionic institute. |
4 |
31 |
Tested for psionic powers |
5 |
31 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
35 |
Spent time mastering mind and body. |
5 |
35 |
Promoted to Psion (Psi-Warrrior) rank 1. |