Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Special assignment or duty on board ship. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Myrle Olson is blamed for an accident that causes the death of several crew members. Myrle Olson's guilt drives Myrle Olson to excel. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
27 |
Myrle Olson's ship is damaged, and Myrle Olson have to hitch-hike Myrle Olson's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 2 Contacts. Gain 3 Enemies. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Myrle Olson's Contacts or Allies betrays Myrle Olson, ending Myrle Olson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Switched to Navy (Flight) with previous rank. |
5 |
31 |
Advanced training in a specialist field. |
5 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |