Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Nan Gilbert's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Imperial trade restrictions force Nan Gilbert out of business. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
Nan Gilbert do not know what happened to Nan Gilbert. There is a gap in Nan Gilbert's memory. |
4 |
25 |
Failed to qualify for Courier (Scout). |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
26 |
Amnesia. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
30 |
Became a Entertainer (Journalist). |
6 |
31 |
Expose or are involved in a scandal of some sort. |
7 |
31 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
33 |
Join a social movement. |
7 |
35 |
Graduated. |