Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
20 |
Kicked out of military academy. |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
Nita Wallace's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nita Wallace fail to help. Gain an Enemy. |
2 |
21 |
Nita Wallace's ship is damaged, and Nita Wallace have to hitch-hike Nita Wallace's way back across the stars to the nearest scout base. |
2 |
21 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
Nita Wallace's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nita Wallace fail to help. Gain an Enemy. |
3 |
28 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Continued as Scout (Courier). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
35 |
Find valuable salvage. |