Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Pa-wafa-wa Pewa's business expands, Pa-wafa-wa Pewa's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
A revolution, attack or other unusual event throws Pa-wafa-wa Pewa's life into chaos, forcing Pa-wafa-wa Pewa to leave the planet. |
3 |
23 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
27 |
Pa-wafa-wa Pewa secretly provide religious rites for a dying leader or noble, although they do not share Pa-wafa-wa Pewa's faith. Gain an Ally in the family and a Rival who disagrees with Pa-wafa-wa Pewa's choice. |
4 |
27 |
Voluntarily left Mainstream Believer |
4 |
27 |
Failed to qualify for Colonist (Citizen). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
28 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
28 |
Failed to qualify for Colonist (Citizen). |
5 |
28 |
Became a Drifter (Scavenger). |
5 |
32 |
Pa-wafa-wa Pewa do not know what happened to Pa-wafa-wa Pewa. There is a gap in Pa-wafa-wa Pewa's memory. |
6 |
32 |
Failed to qualify for Scientist (Scholar). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
35 |
Attacked by enemies and injured. |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Gain Enemy if Pa-wafa-wa Pewa don't already have one. |
7 |
36 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
36 |
Retired at age 36. |