Initiate Ray Barrett  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 36 F 3 (-1) 10 (1) 8 (0) 2 (-2) 8 (0) 10 (1)3A828A
Over wrought
 
Skills
Admin 1
Advocate 0
Animals 0
Carouse 0
Electronics (Computer) 1
Flyer (Rotor) 1
Gun Combat (Slug) 1
Leadership 1
Melee 0
Persuade 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Citizen Corporate Manager22
Believer Mainstream Believer Initiate11
 
Name Type Affinity Enmity Power Influence Species
Hezekiah Lawlor Contact 1 1 2 5 Kargol (M/33)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 21 Ray Barrett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 21 Became a Citizen (Corporate).
2 25 Ray Barrett learn something Ray Barrett should not have – a corporate secret, a political scandal – which Ray Barrett can profit from illegally.
2 25 Gain a criminal contact.
2 25 Promoted to Citizen (Corporate) rank 1.
3 25 Continued as Citizen (Corporate).
3 26 Advanced training in a specialist field.
3 29 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 29 Voluntarily left Corporate
4 29 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 33 Ray Barrett is sent to a new community or parish to preach The Word among the poor.
4 33 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
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