Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Reba Sutton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Reba Sutton fail to help. Gain an Enemy. |
1 |
21 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Gained a contact. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
27 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Nearly killed. Owe 17,500 for medical bills. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
31 |
Reba Sutton learn something Reba Sutton should not have – a corporate secret, a political scandal – which Reba Sutton can profit from illegally. |
5 |
34 |
Promoted to Citizen (Colonist) rank 1. |