Crewman Sadie Murray  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 36 F 4 (-1) 5 (-1) 1 (-2) 6 (0) 9 (1) 3 (-1)451693
Blasé, Unworried, Awed
 
Skills
Advocate 1
Animals 0
Broker 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Melee 0
Profession (Worker/Religion) 1
Recon 0
Stealth 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Citizen Corporate 01
Drifter Barbarian 01
Merchant Merchant Marine Crewman02
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2 21 Became a Citizen (Corporate).
2 25 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
3 25 Failed to qualify for Intelligence (Agent).
3 25 Became a Drifter (Barbarian).
3 27 Injured. Fully recovered. Owe 2,500 for medical bills.
4 27 Failed to qualify for Broker (Merchant).
4 27 Submitted to the draft.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
5 31 Continued as Merchant (Merchant Marine).
5 33 A good deal ensures Sadie Murray is living the high life for a few years.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙