Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Study Gunner (Turret) as a hobby. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Drifter (Scavenger). |
2 |
27 |
Sena Knight run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
27 |
Became a Entertainer (Performer). |
3 |
28 |
Refused to criticise a questionable political leader on Sena Knight's homeworld. |
3 |
31 |
Forced to muster out. |
4 |
31 |
Became a Merchant (Free Trader). |
4 |
35 |
A new romantic starts. Gain an Ally. |
4 |
35 |
Promoted to Merchant (Free Trader) rank 1. |