Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
A good deal ensures Sherry Fabble is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Make an unexpected connection outside Sherry Fabble's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
28 |
Failed to qualify for Worker (Citizen). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Unit is slaughtered in a disastrous battle, for which Sherry Fabble blame Sherry Fabble's commander. Gain commander as Enemy. |
5 |
29 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
33 |
Sherry Fabble is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |