Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Failed to qualify for Surveyor (Scout). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Courier). |
2 |
22 |
Psychologically damaged by Sue Parker's time in the scouts. |
3 |
22 |
Became a Entertainer (Journalist). |
3 |
26 |
Criticised a questionable political leader on Sue Parker's homeworld, causing his downfall. Gain an Enemy |
3 |
26 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
26 |
Voluntarily left Journalist |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Opponents of Sue Parker's belief system ambush Sue Parker. |
4 |
28 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
5 |
28 |
Switched to Drifter (Barbarian). |
5 |
30 |
Betrayed by a friend. One of Sue Parker's Contacts or Allies betrays Sue Parker, ending Sue Parker's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
30 |
Returned to Believer (Missionary/Humanitarian). |
6 |
32 |
Sue Parker refuse to secretly provide religious rites for a dying leader or noble, because they do not share Sue Parker's faith. |