Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
A series of bad deals and decisions force Susanna Butler into bankruptcy. Susanna Butler salvages what Susanna Butler can. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Susanna Butler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
29 |
A mission goes wrong and Susanna Butler is stranded behind enemy lines. Ejected from the service. |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
34 |
Susanna Butler refused an offer of inducements to betray Susanna Butler's faith. Gain 3 enemies. |