Tessie Mendoza  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 36 F 8 (0) 5 (-1) 7 (0) 5 (-1) 3 (-1) 4 (-1)857534
Not trustworthy
 
Skills
Athletics (Strength) 1
Drive 0
Electronics 0
Flyer 0
Gambler 1
Gun Combat 0
Investigate 0
Medic 0
Persuade 1
Pilot 0
Recon 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Merchant Merchant Marine Crewman03
Scout Courier 01
 
Name Type Affinity Enmity Power Influence Species
Jeremiah Ford Enemy 0 3 0 3 Urunishani (M/32)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Tessie Mendoza's work ends up coming home with Tessie Mendoza, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 20 Became a Merchant (Merchant Marine) with the new title Crewman.
3 24 Continued as Merchant (Merchant Marine).
3 27 Embroiled in legal trouble.
4 28 Continued as Merchant (Merchant Marine).
4 32 Tessie Mendoza's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 32 Became a Scout (Courier).
5 35 Tessie Mendoza's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
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