Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
25 |
Thea Owens is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Thea Owens aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
26 |
Became a Citizen (Colonist). |
4 |
28 |
A revolution, attack or other unusual event throws Thea Owens's life into chaos, forcing Thea Owens to leave the planet. |
5 |
28 |
Failed to qualify for Explorer (Scout). |
5 |
28 |
Became a Drifter (Scavenger). |
5 |
29 |
Moved to a new world. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
36 |
Attacked by enemies and injured. |
6 |
36 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Gain Enemy if Thea Owens don't already have one. |