Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
A revolution, attack or other unusual event throws Thelma Eade's life into chaos, forcing Thelma Eade to leave the planet. |
2 |
20 |
Failed to qualify for Free Trader (Merchant). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Thelma Eade's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Failed to qualify for Army Support (Army). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
25 |
Attempted a risky adventure and was sent to prison. |
4 |
28 |
Became a Prisoner (Fixer). |
4 |
31 |
Defeated a prison gang. Gain an Enemy. |
5 |
32 |
Switched to Prisoner (Thug) with previous rank. |
5 |
34 |
Disgraced. Word of Thelma Eade's criminal past reaches Thelma Eade's homeworld. |