Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Psychologically damaged by Tina Wareham's time in the scouts. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
A sudden war destroys Tina Wareham's trade routes and contacts, forcing Tina Wareham to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Returned to Scout (Courier). |
4 |
31 |
Tina Wareham's scout ship is one of the first on the scene to rescue the survivors of a disaster but Tina Wareham fail to help. Gain an Enemy. |
4 |
31 |
Tina Wareham have no idea what happened to Tina Wareham – they found Tina Wareham's ship drifting on the fringes of friendly space. |
5 |
32 |
Continued as Scout (Courier). |
5 |
33 |
Tina Wareham inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |