Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Special assignment or duty on board ship. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
27 |
Gain a contact. |
4 |
28 |
Voluntarily left Engineer/Gunner |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
35 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
35 |
Retired at age 35. |