Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Failed to qualify for Line/Crew (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Courier). |
2 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
When dealing with an alien race, Velma Graves botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scout (Surveyor) with previous rank. |
4 |
32 |
Velma Graves's scout ship is one of the first on the scene to rescue the survivors of a disaster but Velma Graves fail to help. Gain an Enemy. |
4 |
32 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Returned to Scout (Courier). |
5 |
33 |
Perform an exemplary service for the scouts. |