Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Velva Kirkham do not know what happened to Velva Kirkham. There is a gap in Velva Kirkham's memory. |
2 |
21 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
25 |
Gained a contact. |
2 |
25 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
3 |
25 |
Continued as Noble (Diplomat). |
3 |
28 |
An assassin attempts to end Velva Kirkham's life. |
3 |
28 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Velva Kirkham is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
29 |
Returned to Drifter (Wanderer). |
5 |
31 |
Betrayed by a friend. One of Velva Kirkham's Contacts or Allies betrays Velva Kirkham, ending Velva Kirkham's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
31 |
Became a Merchant (Free Trader). |
6 |
34 |
A sudden war destroys Velva Kirkham's trade routes and contacts, forcing Velva Kirkham to flee that region of space. |
6 |
34 |
Gain rebels as Enemy |