Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Imperial trade restrictions force Verdie Rule out of business. |
2 |
19 |
Became a Scout (Courier). |
2 |
21 |
Spend several years jumping from world to world in Verdie Rule's scout ship. |
2 |
23 |
Forced to muster out. |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
3 |
26 |
Gain Enemy if Verdie Rule don't already have one. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
28 |
Attacked by enemies that Verdie Rule easily defeat. |
4 |
28 |
Gain Enemy if Verdie Rule don't already have one. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
32 |
Find Ancient Technology. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 3. |