Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Vertie Miller is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Became a Merchant (Broker). |
3 |
26 |
Vertie Miller's business or ship thrives. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
31 |
A sudden war destroys Vertie Miller's trade routes and contacts, forcing Vertie Miller to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Vertie Miller's Contacts or Allies betrays Vertie Miller, ending Vertie Miller's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Failed to qualify for Broker (Merchant). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
A sudden war destroys Vertie Miller's trade routes and contacts, forcing Vertie Miller to flee that region of space. |
6 |
35 |
Gain rebels as Enemy |