Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Risk We-bar Ka-sabab Woste's fortune on a possibility lucrative deal and win. |
3 |
25 |
Voluntarily left Merchant Marine |
3 |
25 |
Became a Scout (Explorer). |
3 |
29 |
Gained a contact. |
3 |
29 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |