Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies that Wilhelmina Clubb easily defeat. |
1 |
20 |
Gain Enemy if Wilhelmina Clubb don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
26 |
Wilhelmina Clubb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Failed to qualify for Star Marine (Marine). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
30 |
Wilhelmina Clubb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Field Researcher (Scholar). |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Attempted a risky adventure and was wildly successful. |
5 |
34 |
Forced to muster out. |