Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
William Morrison run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
20 |
A police detective or rival criminal forces William Morrison to flee and vows to hunt William Morrison down. Gain an Enemy. |
3 |
20 |
Became a Scout (Courier). |
3 |
22 |
William Morrison spend a great deal of time on the fringes of Charted Space. |
3 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
24 |
Continued as Scout (Courier). |
4 |
27 |
William Morrison spend a great deal of time on the fringes of Charted Space. |
4 |
27 |
Gain a contact in an alien race. |
5 |
28 |
Continued as Scout (Courier). |
5 |
31 |
Spend several years jumping from world to world in William Morrison's scout ship. |
6 |
32 |
Continued as Scout (Courier). |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |