Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
22 |
Became a Scout (Surveyor). |
3 |
26 |
Perform an exemplary service for the scouts. |
4 |
26 |
Attempted to change assignments. |
4 |
26 |
Failed to qualify for Explorer (Scout). |
4 |
26 |
Continued as Scout (Surveyor). |
4 |
28 |
Perform an exemplary service for the scouts. |
4 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Continued as Scout (Surveyor). |
5 |
31 |
Wilma Hand's ship is damaged, and Wilma Hand have to hitch-hike Wilma Hand's way back across the stars to the nearest scout base. |
5 |
31 |
Gain 2 Contacts. Gain 2 Enemies. |
6 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
35 |
A new romantic starts. Gain an Ally. |