Petty Officer, 2nd class Zelma Ornery  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 36 F 11 (1) 10 (1) 8 (0) 9 (1) 13 (2) 2 (-2)BA89D2
Moralistic
 
Skills
Athletics (Dexterity) 1
Deception 1
Drive (Wheel) 1
Gun Combat 0
Gunner 0
Mechanic 1
Navigation 1
Pilot (Capital Ships) 1
Science (Robotic Sciences) 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 2nd class34
 
Name Type Affinity Enmity Power Influence Species
Docia Ornery Enemy 0 3 6 6 Ne Kraeda ren Kelva (F/47)
 
Term Age History
1 18 Failed to qualify for Pirate (Rogue).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Abuse Zelma Ornery's position for profit.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 25 Zelma Ornery foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Engineer/Gunner).
3 27 Zelma Ornery join a gambling circle on board.
3 30 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
4 30 Continued as Navy (Engineer/Gunner).
4 33 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
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